์œ ๋‹ˆํ‹ฐ๋ฅผ ์“ฐ๊ณ ์žˆ์Šต๋‹ˆ๋‹ค.

์ง€๊ธˆ ๊ฐ€์ง€๊ณ  ์žˆ๋Š” ๋งˆ๋‚˜ ์ˆ˜๋ฅผ ํ…์ŠคํŠธ์— ๋ณด์—ฌ์ฃผ๊ธฐ ์œ„ํ•ด ์ฝ”๋“œ๋ฅผ ์งฐ๋Š”๋ฐ์š”, ์ด๋ ‡๊ฒŒ ์งฐ์Šต๋‹ˆ๋‹ค.


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


public class UIManager : MonoBehaviour {


ย ย ย  public Text manaDisplayer;
ย ย ย  public DataController dataController;


ย ย ย  void Update()
ย ย ย  {
ย ย ย ย ย ย ย  manaDisplayer.text = "mana: " + dataController.GetMana();
ย ย ย  }
ย ย ย 
}
}



์ด๋ ‡๊ฒŒ ์ผ๋Š”๋ฐ์š”, ๊ทธ๋Ÿฌ๋ฉดย manaDisplayer ๋ž‘ย  DataController ๋ถ€๋ถ„์ดย public์œผ๋กœ ์ผ์œผ๋‹ˆ ์Šฌ๋กฏ์ด ๋ณด์—ฌ์•ผํ• ํ…๋ฐ ๋ณด์ด์ง€ ์•Š์Šต๋‹ˆ๋‹ค....

์œ ํŠœ๋ธŒ ๊ฐ•์ขŒ ๋”ฐ๋ผํ•˜๋ฉด์„œ ๋งŒ๋“ค๊ณ ์žˆ๋Š”๋ฐ ๊ทธ์ชฝ์ด๋ž‘ ๋˜‘๊ฐ™์ด ์ผ๋Š”๋ฐ ๋ญ๊ฐ€ ๋ฌธ์ œ์ผ๊นŒ์š”?