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λ²ˆλ“€ μ‚¬μ€˜μ„œ κ³ λ§™λ‹€

(μ€‘λž΅)

λ²ˆλ“€μ— λ“€μ–΄μžˆλŠ” 각 에셋듀은 GameDev Markets ν‘œμ€€ λΌμ΄μ„ΈμŠ€ κ·œμ•½μ— μ˜ν•΄ λ³΄ν˜Έλ˜κ±°λ“ ?

κΌ­ μ’€ 읽어보고 μ—μ…‹μœΌλ‘œ 뭘 ν•  수 μžˆλŠ”μ§€ 뭘 ν•˜λ©΄ μ•ˆλ˜λŠ”μ§€ μˆ™μ§€ν•˜κΈ° λ°”λžŒ

(μ€‘λž΅)

4.2 κ΅¬λ§€μžκ°€ ν•  수 μ—†λŠ” 것:

(a) κ΅¬λ§€ν•œ 에셋 λ˜λŠ” νŒŒμƒλœ μž‘μ—…λ¬Όμ„ 둜고, νŠΈλ ˆμ΄λ“œ 마크 λ˜λŠ” μ„œλΉ„μŠ€ 마크둜 μ‚¬μš©ν•΄μ„œλŠ” μ•ˆλ¨

(b) 영리/λΉ„μ˜λ¦¬λ₯Ό λ§‰λ‘ ν•˜κ³  κ΅¬λ§€ν•œ 에셋 λ˜λŠ” νŒŒμƒλœ μž‘μ—…λ¬Όμ„ λ˜νŒ”κ±°λ‚˜ κ³΅μœ ν•˜κ±°λ‚˜ κ·Έλƒ₯ μ£Όκ±°λ‚˜ μ„œλΈŒλΌμ΄μ„ΌμŠ€λ‘œ νŒ”κ±°λ‚˜ 이러면 μ•ˆλ¨

(μ—­μ£Ό - κ΅¬λ§€ν•œ 에셋을 κ·ΈλŒ€λ‘œ λ˜νŒλ‹€κ±°λ‚˜ μ ν•˜λ‚˜ 찍고 μƒˆλ‘œμš΄ 에셋인양 λ˜νŒ”μ΄ 이딴짓 ν•˜μ§€λ§λΌλŠ” λœ»μ΄λ‹€..)

(c) 영리/λΉ„μ˜λ¦¬λ₯Ό λ§‰λ‘ ν•˜κ³  κ²Œμž„ λ˜λŠ” μ™„μ„±λœ μž‘μ—…λ¬Όμ—μ„œ κ΅¬λ§€ν•œ 에셋 λ˜λŠ” νŒŒμƒλœ μž‘μ—…λ¬Όμ„ μœ μ €κ°€ μΆ”μΆœν•˜κ±°λ‚˜ λ‹€λ₯Έλ°μ„œ μ‚¬μš©ν•  수 있게 ν—ˆμš©ν•΄μ„œλŠ” μ•ˆλ¨



원문

4.2. A Licence does not allow the Purchaser to:

(a) Use the Licensed Asset or Derivative Works in a logo, trademark or service mark;

(b) Use, sell, share, transfer, give away, sublicense or redistribute the Licensed Asset or Derivate Works other than as part of the relevant Non-Monetized Media Product or Monetized Media Product; or

(c) Allow the user of the Non-Monetized Media Product or Monetized Media Product to extract the Licensed Asset or Derivative Works and use them outside of the relevant Non-Monetized Media Product or Monetized Media Product.



κ²Œμž„λ°λΈŒλ§ˆμΌ“ ν‘œμ€€ λΌμ΄μ„ΌμŠ€ μ „λ¬Έ : https://www.gamedevmarket.net/terms-conditions/#pro-licence




RPG 의 G κ°€ κ²Œμž„μ΄λ‹ˆ μ΄κ±°λŠ” λ‘€ν”Œλ ˆμž‰ κ²Œμž„ κ²Œμž„ 개발 λ¬ΆμŒμ΄κ³ Β κ·Έμ•Όλ§λ‘œ κ°“κ°“λ²ˆλ“€μ΄λ‹€ 이말이야