ย  ย  private void Move()

ย  ย  {ย 

ย  ย  ย  ย  moveMent.Set(-moveDirX, 0 , -moveDirZ);

ย  ย  ย  ย  moveMent = moveMent.normalized * applySpeed * Time.deltaTime;

ย  ย  ย  ย 

ย  ย  ย  ย  rb.MovePosition(transform.localPosition + moveMent);

ย  ย  }


์ด๋ ‡๊ฒŒ ํ•˜๋‹ˆ๊นŒ ์›”๋“œ์ขŒํ‘œ ๊ธฐ์ค€์œผ๋กœ ์›€์ง์ž„;
ํŠน์ • ์˜ค๋ธŒ์ ํŠธ์˜ ๋กœ์ปฌ ์ขŒํ‘œ๋กœ ์ด๋™ํ•˜๊ฒŒ ํ•˜๋ ค๋ฉด ์–ด๋–ป๊ฒŒ ํ•ด์•ผํ•จ?
transform.Traslate() ๊ฐ™์€ ๊ฒฝ์šฐ๋Š” ๋’ค์— Space.Self ๋งŒ ํ•ด์ฃผ๋ฉด ๋ฌ์—ˆ๋Š”๋ฐ