LibGDX ์‚ฌ์šฉํ•จ.

๊ทธ๋ฆผ์žํšจ๊ณผ์ฒ˜๋Ÿผ ์•ฝ๊ฐ„ ์–ด๋‘ก๊ฒŒ ๊ทธ๋ฆผ๊ทธ๋ฆฌ๊ณ ์‹ถ์€๋ฐ

๊ทธ๋ฆผ ๊ทธ๋ฆฌ๋Š”๋ฐ
batch.draw(์ด๋ฏธ์ง€, ~~); ์ด๊ณ 

์ƒ‰์น ํ•˜๋Š”๊ฒŒ
batch.setColor(); ์ธ๋ฐ

์ด ์ƒ‰์œผ๋กœ ์น ํ•ด๋„ ์–ด๋‘ก๊ฒŒ๋Š” ํšจ๊ณผ๊ฐ€ ์•ˆ๋‚˜ํƒ€๋‚จ.

์ถ”๊ฐ€๋กœ ๋ญ˜ ํ•ด์•ผํ•˜๋Š”๊ฑฐ๊ฐ™์€๋ฐ, ๋ญ๋ผ ๊ฒ€์ƒ‰ํ•ด์•ผํ• ์ง€๋ฅผ ๋ชจ๋ฅด๊ฒ ์Œ.

ํšจ๊ณผ๊ฐ€ Hue/Saturation ๋น„์Šทํ•œ๊ฑฐ๊ฐ™์•„์„œ libgdx batch hue์ณ๋„ ์•ˆ๋œจ๊ณ  libgdx batch shadow ์ณ๋„ ์•ˆ๋‚˜์˜ด

์ฐธ๊ณ ๋กœ 2d๊ฒŒ์ž„์ž„