public class King : MonoBehaviour, IClickable

{

ย  ย  public GameManager gameManager;

ย  ย ย 

ย  ย  public void OnClicked()

ย  ย  {

ย  ย  ย  ย  gameManager.OnClickBranch(gameObject, name);

ย  ย  }

}

์—ฌ๊ธฐ์„œ ์˜จํด๋ฆญ๋ธŒ๋žœ์น˜(OnClickBranch)๋ฅผ ๋ธ๋ฆฌ๊ฒŒ์ดํŠธ์—๋„ฃ๊ณ  ์—ฌ๊ธฐ์Šคํฌ๋ฆฝํŠธ์—์„œย ๋ธ๋ฆฌ๊ฒŒ์ดํŠธ๋งŒ ์‹คํ–‰์‹œํ‚ค๋ฉด ๊ฒŒ์ž„๋งค๋‹ˆ์ €๋ฅผ ๋ถˆ๋Ÿฌ์˜ฌํ•„์š”์—†์ด

์˜จํด๋ฆญ๋ธŒ๋Ÿฐ์น˜๋ฅผ ์‹คํ–‰์‹œํ‚ฌ์ˆ˜์žˆ๋Š”๊ฑด ์•Œ๊ฒŸ๋Š”๋ฐ


๋ธ๋ฆฌ๊ฒŒ์ดํŠธ ์„ ์–ธํ• ๋•Œ ๊ฒŒ์ž„์˜ค๋ธŒ์ ํŠธ,์ŠคํŠธ๋งํ˜•์œผ๋กœ ์„ ์–ธ ์–ด์บํ•ด....