ํ๊ฑฐ๋ผ๊ณ ๋ ํด๋ ์ถ๊ฐํด์ ๊ฑฐ๊ธฐ์ ์คํฌ๋ฆฝํธ ์ง์ด๋ฃ์๊ฑฐ๋
์ ๋๋ฉ์ด์ 2๊ฐ ์ถ๊ฐํ๊ฒ ๋ค์ธ๋ฐ..
AssetBundle names "resources.iconimg" and "resources" can't exist in the same build as "resources.iconimg" has the variant.
UnityEditor.BuildPipeline:BuildAssetBundles(String, BuildAssetBundleOptions, BuildTarget)
AssetBundleBuilder:BuildBundle() (at Assets/Script/Editor/AssetBundleBuilder.cs:11)
ํด๋น ๋๊ธ์ ์ญ์ ๋์์ต๋๋ค.
์ ๊ฐ์ฌํฉ๋๋ค ํ์ธํด๋ด์ผ๊ฒ ๋ค์..