Vector3 P;

void Start(){

Vector3 P = gameObject.GetComponent().position;

}


์ด๋ ‡๊ฒŒํ•˜๋ฉด P๊ฐ€ ๊ณ„์† ๋‚ด๊ฐ€ Scene์ƒ์—์„œ ์ง€์ •ํ•œ ์œ„์น˜๊ฐ€ ์•„๋‹ˆ๋ผ (0,0,0)์œผ๋กœ ๋‚˜์˜ค๋Š”๋ฐ ์™œ๊ทธ๋Ÿด๊นŒ!?!