๋‚ด ํ”„๋กœ์ ํŠธ์—์„œ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ์ €์žฅํ•˜๋ ค๋ฉด AStore๋ผ๋Š” ์ถ”์ƒ ํด๋ž˜์Šค๋ฅผ ์ƒ์†ํ•ด์•ผ ํ•ด.

๊ทธ๋Ÿฐ๋ฐ ๋งŒ์•ฝ GameObject์— ๋ถ™์ผ ์ˆ˜ ์žˆ์œผ๋ฉด์„œ ์ €์žฅ ๊ฐ€๋Šฅํ•œ ํด๋ž˜์Šค๋ฅผ ๋งŒ๋“ค๊ณ  ์‹ถ์„ ๋•Œ AStore์™€ MonoBehaviour๋ฅผ ๋™์‹œ์— ์ƒ์†ํ•ด์•ผ ํ•˜๋Š”๋ฐ, c#์—์„  ๋‹ค์ค‘์ƒ์†์„ ์ง€์›ํ•˜์ง€ ์•Š๋„ค.

AStore์— MonoBehaviour๋ฅผ ์ง์ ‘ ์ƒ์†์‹œ์ผœ๋ฒ„๋ฆฌ๋Š” ๋ฐฉ๋ฒ•๋„ ์žˆ์ง€๋งŒ, MonoBehaviour๊ฐ€ ํ•„์š” ์—†๋Š” ํด๋ž˜์Šค๋“ค๋„ MonoBehaviour๋ฅผ ์ƒ์†๋ฐ›๊ฒŒ ๋œ๋‹ค๋Š” ๋ฌธ์ œ๊ฐ€ ์ƒ๊ฒจ.

์ธํ„ฐํŽ˜์ด์Šค๋ฅผ ์“ฐ๋Š” ๋ฐฉ๋ฒ•๋„ ์žˆ์ง€๋งŒ, ๊ทธ๋Ÿฌ๋ฉด AStore์˜ ์ƒ์„ฑ/์†Œ๋ฉธ์žย ํ•จ์ˆ˜๋“ค์„ ๋ชป ์“ฐ๊ฒŒ ๋ผ.


์ด ์ƒํ™ฉ์— ์ ์ ˆํ•œ ๋””์ž์ธ ํŒจํ„ด์ด ์žˆ์„๊นŒ?