UPROFERTY(EditAnywhere)

UStaticMeshComponent* Body;

UPROFERTY(VisibleAnywhere)

UStaticMeshComponent* Body2;


์ €๊ธฐ์—์„œ ์Šคํƒœํ‹ฑ๋ฉ”์‹œ์ปดํฌ๋„ŒํŠธ๋ฅผ ์™œ ํฌ์ธํ„ฐ๋ณ€์ˆ˜๋กœ ์“ฐ๋Š”๊ฑด์ง€ ์ดํ•ด๊ฐ€ ์•ˆ๋˜๋Š”๋ฐ ๊ฐ„๋‹จํ•˜๊ฒŒ ์„ค๋ช…ํ•ด์ค„์‚ฌ๋žŒ ์žˆ์Œ?

๊ทธ๋ฆฌ๊ณ  UPOPERTY() ์ด๊ฑฐ๋Š” ๊ทธ๋ƒฅ ๋งคํฌ๋กœํ•จ์ˆ˜ ๋งž์ฃ ?