ํ”Œ๋ ˆ์ด์–ด ์›€์ง์ผ ์ˆ˜ ์žˆ๋Š” ๋ฐฉ๋ฒ•์ด ์—ฌ๋Ÿฌ๊ฐ€์ง€๊ฐ€ ์žˆ์ž–์•„์š”


1. transform.position์„ ์ด์šฉ

2.. transform.Translate()

3. rigidbody.position์„ ์ด์šฉ

4. rigidbody.MovePosition()

5. rigidbody.AddForce()


์ œ๊ฐ€ ์ƒ๊ฐํ•ด ๋ณผ ์ˆ˜ ์žˆ๋Š”๊ฑด ์š”์ •๋„ ์ธ๋ฐ ๊ตฌ๊ธ€์—์„œ ์ข€ ๊ฒ€์ƒ‰ํ•ด๋ณด๋‹ˆ๊นŒ์ผ๋‹จ rigidbody์“ฐ๋Š”๊ฒŒ ์ข‹๋‹ค๊ณ  ํ•˜๋Š” ๊ฒƒ ๊ฐ™๋”๋ผ๊ตฌ์š”.


๊ทธ๋Ÿฐ๋ฐ ๋ฐฉํ–ฅํ‚ค๋กœ ์›€์ง์ด๊ฒŒ ํ•˜๋ ค๊ณ  GetAxis("Horizontal")ํ•ด์„œ ์–ป์€ ๊ฐ’์ด๋ž‘ ์†๋„๋ž‘, deltaTime์ด๋ž‘ ์ ๋‹นํžˆ ํ•ด์„œ rigidbody.MovePosition()์„ ์“ฐ๋‹ˆ๊นŒ


Fixedupdate์—์„œ rigidbody.MovePosition()์ด ๋งค ํ”„๋ ˆ์ž„๋งˆ๋‹ค ์‹คํ–‰๋˜๋ฒ„๋ฆฌ๋‹ˆ๊นŒย ์ ํ”„ํ•  ๋•Œ AddForce()๋ฅผ ์จ๋ฒ„๋ฆฌ๊ฑฐ๋‚˜ ๋–จ์–ด์งˆ ๋•Œ ์†๋„๊ฐ€ ์™„์ „ ์ ˆ๊ฐ๋˜๋”๋ผ๊ตฌ์š”


์ œ๊ฐ€ย ์„ค๋ช…์„ ์ž˜ ํ–ˆ๋Š”์ง€ ๋ชจ๋ฅด๊ฒ ๋Š”๋ฐใ…œใ…œ


2D ํšก์Šคํฌ๋กค์˜ ๊ฒฝ์šฐ ์–ด๋–ค ๋ฐฉ์‹์„ ์ฃผ๋กœ ์“ฐ๋‚˜์š”??