Gamemanager ๋งจ์œ„์— using UnityEngine.SceneManagement; ์“ฐ๊ณ 

void ReplayButton()

ย  ย  {

ย  ย  ย  ย  SceneManager.LoadScene(0);

ย  ย  }

์ด๋ ‡๊ฒŒ ๋งŒ๋“ค๊ณ  ๋ฒ„ํŠผ OnClick์—ย Gamemanager๋„ฃ์—ˆ๋Š”๋ฐย ReplayButton()์ด ์•ˆ๋œจ๋Š”๋ฐ ์–ด์ผ€ํ•ด์•ผ๋Œ?