μλ μ μ°λ λ°©λ² κ·Έλλ‘ μ°κ³ μλλ° νΉμ λ λ°λκ±° μλ?
rewardedAd.OnUserEarnedReward += HandleUserEarnedReward;
μ΄λ κ² ν΄μ κ΄κ³ 보면 보μ μ£Όλ €κ³ νλλ°
public void HandleUserEarnedReward(object sender, Reward e)
μ΄ λ©μλμμ text.text = 보μ κΈμ‘; μλλ°Β
κ΄κ³ λ€ λ³΄κ³ μ½λ°± ν¨μ νΈμΆν λ μ€λ₯ λ¬λ€.
can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
μ΄λ° μλ¬ λ¨λλ° μ κ·Έλ¬λμ§ μλμ¬λ μμ?
λκΈ 0