๋ฌผ์–ด๋ณธ ๊ฑฐ๋ž‘์€ ์ปจ์…‰์ด ์ข€ ๋‹ค๋ฅด์ง€๋งŒ..

๋ฒฝ, ๋ฐ”๋‹ฅ์ด ์ž์—ฐ์Šค๋Ÿฝ๊ฒŒ ๊ทธ๋ ค์ง€๊ฒŒ ํ•˜๋Š” ๊ฑฐ


์˜คํ† ํƒ€์ผ๋ง? ๋ญ ๊ทธ๋ ‡๊ฒŒ ๋ถ€๋ฅด๋Š”๊ฑฐ ๊ฐ™์€ ๋ฐ,

๋” ์ข‹์€ ์„ค๋ช… ๋ธ”๋กœ๊ทธ๊ฐ€ ์žˆ์—ˆ๋Š”๋ฐ ํ‚ค์›Œ๋“œ๋„, ๋งํฌ๋„ ์žŠ์–ด๋ฒ„๋ ธ๋„ค


http://www.wildbunny.co.uk/blog/2012/03/01/designing-a-retro-pixel-art-tile-set/


https://gamedevelopment.tutsplus.com/tutorials/how-to-use-tile-bitmasking-to-auto-tile-your-level-layouts--cms-25673


http://ludumdare.com/compo/2014/02/08/auto-tile-gen/


https://forums.tigsource.com/index.php?topic=9859.0


https://www.youtube.com/watch?v=g7S2dmbzur8