//에이밍

var dir= point_direction(x,y,mouse_x,mouse_y)

direction=dir

var dir1= point_direction(x,0,mouse_x,0)

if(161<direction&&199>direction){

image_angle=dir}

if(341<direction&&360>direction or 0<direction&&19>direction){

image_angle=dir}


κ²œλ©”κ°€ 각도λ₯Ό 0~360κΉŒμ§€ 밖에 인식을 λͺ»ν•΄μ„œ μ΄λ ‡κ²Œ ν–ˆμŒ