Body = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("BODY"));

Water = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("WATER"));


RootComponent = Body;

Water->SetupAttachment(Body);



์ด๋ ‡๊ฒŒ ํ–ˆ๋Š”๋ฐ Fountain ์•กํ„ฐ์•ˆ์— Body๋Š” ์žˆ๋Š”๋ฐ Water๋Š” ์—†์Œ. ์ฝ”๋“œ์ƒ ๋จธ๊ฐ€ ๋ฌธ์ œ์ž„?? ์˜ˆ์ œ ๋”ฐ๋ผํ–ˆ๋Š”๋ฐ๋„ ์•ˆ๋˜๋„ค ใ