Body = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("BODY"));
Water = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("WATER"));
RootComponent = Body;
Water->SetupAttachment(Body);
์ด๋ ๊ฒ ํ๋๋ฐ Fountain ์กํฐ์์ Body๋ ์๋๋ฐ Water๋ ์์. ์ฝ๋์ ๋จธ๊ฐ ๋ฌธ์ ์?? ์์ ๋ฐ๋ผํ๋๋ฐ๋ ์๋๋ค ใ
Header ์ uproperty ํ๋ผ๋ฏธํฐ๋ค Body ๋ ๋๊ฐ์๋ ์์ผ๋ฉด BP ๋ค์ ๋ง๋ค์ด๋ด