์œ ๋‹ˆํ‹ฐ ๋‚ด์—์„œ ํŠน์ • UI๋ฅผ ๋‹ค์‹œ ๊ทธ๋ฆด ๋•Œ ๊ฐ™์€ ์บ”๋ฒ„์Šค ๋‚ด์— ์กด์žฌํ•˜๋Š” ๋‹ค๋ฅธ UI๋“ค๋„ ์ƒˆ๋กœ ๋‹ค์‹œ ๊ทธ๋ฆฐ๋‹ค๊ณ  ์•Œ๊ณ  ์žˆ๋Š”๋ฐ ๊ด€๋ จํ•ด์„œ ์งˆ๋ฌธ์ด ์žˆ์Šต๋‹ˆ๋‹ค.


RPG๊ฒŒ์ž„์„ ์˜ˆ๋กœ ๋“ค๊ฒ ์Šต๋‹ˆ๋‹ค.

Info๋ผ๋Š” ์บ๋ฆญํ„ฐ์— ๋Œ€ํ•œ ์ •๋ณด๊ฐ€ ๋‹ด๊ฒจ์žˆ๋Š” ํด๋ž˜์Šค๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค. ํ•„๋“œ๋กœ๋Š” intํ˜•ย atk, def, hp๊ฐ€ ์žˆ๊ตฌ์š”.

๊ทธ๋ฆฌ๊ณ  StatCanvas๋ผ๋Š” ์บ”๋ฒ„์Šค ํ•˜์œ„์—ย atkText, defText, hpText ์„ธ ๊ฐœ์˜ Text์ปดํฌ๋„ŒํŠธ๊ฐ€ ๋‹ฌ๋ ค์žˆ๋Š” ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค.


1.

Info info = (ํ˜„์žฌ ์บ๋ฆญํ„ฐ์— ๋Œ€ํ•œ ์ •๋ณด)

atkText.text = info.atk.ToString();

defText.text = info.def.ToString();

hpText.text = info.hp.ToString();


2.

Info info = (ํ˜„์žฌ ์บ๋ฆญํ„ฐ์— ๋Œ€ํ•œ ์ •๋ณด)

atkText.text = info.atk.ToString();


์ €๋Š” ํ˜„์žฌ ๋ ˆ๋ฒจ์—…์„ ํ•ด์„œ ์Šคํƒฏํฌ์ธํŠธ๋ฅผ 1๋งŒํผ ํš๋“ํ–ˆ๊ณ  ๊ณต๊ฒฉ๋ ฅ์„ ์ฆ๊ฐ€์‹œํ‚ค๋ ค๊ณ  ํ•ฉ๋‹ˆ๋‹ค.

๋งŒ์•ฝ์— ์ œ๊ฐ€ "๋ฐฉ์–ด๋ ฅ๊ณผ ์ฒด๋ ฅ์€ ๊ฐ’์ด ๋˜‘๊ฐ™์œผ๋‹ˆ ๊ณต๊ฒฉ๋ ฅ ๊ฐ’๋งŒ ๊ฐฑ์‹ ํ•ด์ฃผ๋ฉด ๋˜๊ฒ ์ง€" ๋ผ๊ณ  ์ƒ๊ฐํ•ด์„œ 2๋ฒˆ๊ณผ ๊ฐ™์ด ์ฝ”๋“œ๋ฅผ ์งฐ๋‹ค๊ณ  ํ–ˆ์„ ๋•Œ

์–ด์ฐจํ”ผ ์บ”๋ฒ„์Šค ๋‚ด์˜ ๋ชจ๋“  ํ…์ŠคํŠธ UI๋ฅผ ๋‚ด๋ถ€์ ์œผ๋กœ ์ƒˆ๋กœ ๊ทธ๋ฆฌ๊ธฐ ๋•Œ๋ฌธ์— 1๋ฒˆ๊ณผ ๊ฐ™์ด ํ•œ ๊ฒƒ๊ณผ ์•„๋ฌด๋Ÿฐ ์ฐจ์ด๊ฐ€ ์—†์„๊นŒ์š”??