ย rigid.AddForce(Vector2.right * h * maxSpeed, ForceMode2D.Force);
์ด๋ ๊ฒ ์์ง์ด๊ฒ ํ๋๋ฐ ์ด๊ฑฐ ๋ฏธ๋๋ฌ์ง๋๋ฐ ์๋ฏธ๋๋ฌ์ง๊ฒ ์ด๋ป๊ฒํด?
ย rigid.AddForce(Vector2.right * h * maxSpeed, ForceMode2D.Force);
์ด๋ ๊ฒ ์์ง์ด๊ฒ ํ๋๋ฐ ์ด๊ฑฐ ๋ฏธ๋๋ฌ์ง๋๋ฐ ์๋ฏธ๋๋ฌ์ง๊ฒ ์ด๋ป๊ฒํด?
๋ง์ฐฐ๋ ฅ์ ๋์ด๊ฑฐ๋ rigid.velocity๋ฅผ ๊ฑด๋ค๊ฑฐ๋
์ด๋ป๊ฒ?