ArgumentNullException: Value cannot be null.

Parameter name: path1

System.IO.Path.Combine (System.String path1, System.String path2) (at <fb001e01371b4adca20013e0ac763896>:0)

UnityEditor.Utils.Paths.Combine (System.String[] components) (at <007193b7fa9c4ad1be5b26df6a654213>:0)

UnityEditor.Android.AndroidGradleRoot.GetGradleLaunchJarPath (System.String directory) (at <102ea0a8f6844066abf6a495b9136b2c>:0)

UnityEditor.Android.GradleWrapper.GetBaseCommand (System.Int32 jvmHeapSize) (at <102ea0a8f6844066abf6a495b9136b2c>:0)

UnityEditor.Android.PostProcessAndroidPlayer.ExecuteWarmup (System.String stagingArea) (at <102ea0a8f6844066abf6a495b9136b2c>:0)

UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <102ea0a8f6844066abf6a495b9136b2c>:0)

UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <102ea0a8f6844066abf6a495b9136b2c>:0)

UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <007193b7fa9c4ad1be5b26df6a654213>:0)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)



Build completed with a result of 'Failed' in 25 seconds (25184 ms)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors

  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bb] in <007193b7fa9c4ad1be5b26df6a654213>:0 

  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <007193b7fa9c4ad1be5b26df6a654213>:0 

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)



SDK랑 JDK도 다 설치했고 .exe로 빌드하면 아무 문제 없는데 왜 그러지??


다른사람들은 유니티 껏다키니까 해결됬다는 사람도 있는데 난 여전함


심지어 아무 파일없이 빈 걸로 빌드 해봐도 실패하네


혹시 해결방법 아는사람있을까?