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Glow๋Š” ๋‹ค๋งŒ๋“ค์—ˆ๋Š”๋ฐ ์ธ๊ฒŒ์ž„์—์„œ ๋ฐ˜์ง ๋ฐ˜์ง ์‹คํ–‰์‹œํ‚ค๊ณ  ์‹ถ์–ด์š”

์Šคํฌ๋ฆฝํŠธ์—์„œ ํ•ด๊ฒฐํ•˜๋ ค๊ณ  ์ƒ๊ฐํ•˜๊ณ  ์ฐพ์•„๋ณด๋ฉด์„œ ํ•˜๋Š”์ค‘์ธ๋ฐ ๋ง‰ํž™๋‹ˆ๋‹ค

material ๋„ฃ์–ด๋‘” object์˜ย ์Šคํฌ๋ฆฝํŠธ์—


GetComponent<SpriteRender>().GetComponent<Material>().SetColor("_EmissionColor", new Vector4(material.color.r, material.color.g, material.color.b, material.color.a) * MaterialManager.instance.colorValue);


ํ•ด๋‹น ๋ช…๋ น์–ด๋กœ ํ•˜๋ ค๊ณ  ํ•˜๋‹ˆ๊น Material doesn't have a color property '_Color' ์—๋Ÿฌ๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค.