using System.Collections;

using System.Collections.Generic;

using UnityEngine;



public class NewBehaviourScript : MonoBehaviour

{


ย  ย  Vector3 vec = new Vector3(10, 0, 0);

ย  ย 


ย  ย void Update()

ย  ย  {


ย  ย  ย  ย  transform.position = Vector3.MoveTowards(transform.position, vec, 0.1f);



ย  ย  ย  ย  transform.translate(new Vector3(0,10,0));

ย  ย  ย  ย  transform.translate(new Vector3(-10, 0, 0));

ย  ย  ย  ย  transform.translate(new Vector3(0, -10, 0));




ย  ย  }


}


์œ ๋‹ˆํ‹ฐ ์œ ํŠœ๋ธŒ ๊ฐ•์˜๋ณด๋‹ค๊ฐ€ ๋ฐ‘์— translate ๋‚ด๊ฐ€ ์ถ”๊ฐ€ํ•ด๋ดค๋Š”๋ฐ

Transform' does not contain a definition for 'translate' and no accessible extension method 'translate' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?)ย 


์ด๋ž˜ ์˜ค๋ฅ˜๋œจ๋„นย 


C#๋ถ€ํ„ฐ ๊ณต๋ถ€ํ•ด์•ผ๋ ์ง€ ๊ณ ๋ฏผ์ด๋‹ค .. ๊ฐ์ฒด์ง€ํ–ฅ์–ธ์–ด๋Š” ์ž˜ ์•ˆํ•ด๋ดฃ์Œ...ย