[Flags] enum Estate

{

//๋ชฉ๋ก

}

Estate playerState;


if ( (playerState & EState.OnGround) != 0 || (playerState & EState.OnSlope) != 0 )

์ด๋ ‡๊ฒŒ ์“ฐ๋‹ค๊ฐ€ ์•„๋ž˜์ฒ˜๋Ÿผ ๋ฐ”๊ฟจ๋Š”๋ฐ ์ž‘๋™ ์•ˆํ•˜๋„ค.

if (playerState.HasFlag(EState.OnGround | EState.OnSlope))


HasFlag() ์•ˆ์—๋Š” ๋‘๊ฐ€์ง€ ์กฐ๊ฑด ๋ชป ๋„ฃ๋Š”๊ฑฐ์•ผ?