๋ชจ๋ฐ”์ผ ํ™”๋ฉด์—์„œ ์˜ค๋ธŒ์ ํŠธ2๊ฐœ๋ฅผ ๊ฐ๊ฐ ๋‹ค๋ฅธ ์œ„์น˜์—์„œ ์„œ๋กœ ๋‹ค๋ฅธ ์†๊ฐ€๋ฝ์œผ๋กœ ๋“œ๋ž˜๊ทธ๋ฅผ ํ•˜๊ณ ์‹ถ์€๋ฐ

๋‘ ์˜ค๋ธŒ์ ํŠธ ์Šคํฌ๋ฆฝํŠธ์—

Vector3 mousePosition = new Vector3(Input.mousePosition.x, Input.mousePosition.y, 10);
this.transform.position = Camera.main.ScreenToWorldPoint(mousePosition);


๋ฅผ ์“ฐ๋‹ˆ๊นŒ

๋™์‹œ์— ๋ˆŒ๋ €์„๋–„ ๊ฐ™์€ mousePosition์œผ๋กœ ์ธ์‹ ํ•ด์„œ ๋”ฐ๋กœ ๋”ฐ๋กœ ๋“œ๋ž˜๊ทธ๊ฐ€ ์•ˆ๋˜๋”๋ผ๊ตฌ์š”


๊ฐ๊ฐ ๋“œ๋ž˜๊ทธ๋ฅผ ํ• ์ˆ˜์žˆ๋Š” ๋ฐฉ๋ฒ•์ด ์žˆ์„๊นŒ์š” ??