ย  ย public override void OnConnectedToMaster()

ย  ย  {

ย  ย  ย  ย  PhotonNetwork.JoinOrCreateRoom("Room", new RoomOptions { MaxPlayers = 4 }, null);

ย  ย  }


ย  ย  public override void OnJoinedRoom()

ย  ย  {

ย  ย  ย  ย  PhotonNetwork.CurrentRoom.SetCustomProperties(new Hashtable { { "aaa", "1" } });

ย  ย  ย  ย  Debug.Log(PhotonNetwork.CurrentRoom.CustomProperties["aaa"]);

ย  ย  }




debug.logํ•˜๋ฉด 1๋กœ ๋‚˜์™€์•ผํ•˜๋Š”๋ฐ ๊ณ„์† null๋œธ.... ์ด๊ฑฐ ์–ด๋œฉํ•˜๋ƒ ์ง„์งœ