ย  ย public float surviveTime;

ย  ย  public GameObject timeText;

ย  ย void update()

ย  ย  {

ย  ย  ย  ย  surviveTime += Time.deltaTime;

ย  ย  ย  ย  timeText.GetComponent<Text>().text = "Time :" + surviveTime.ToString();

ย  ย  }

์ด๋ ‡๊ฒŒ ํ•ด๋†จ๋Š”๋ฐ ํ…์ŠคํŠธ๊ฐ€ ๊ฟˆ์ฉ๋„์•ˆํ•จ... ๋‚ด์งฑ๊ตฌ์—ด์‹ฌํžˆ ๊ตด๋ ค๋ด๋„ ์•ˆ๋‚˜์˜ค๋Š”๋ฐ ์–ด๋–ป๊ฒŒ ํ•˜๋Š”์ง€ ์•„๋Š”์‚ฌ๋žŒ??