๊ฐ€๋”์”ฉ ์„ธ์ผํ•˜๋˜๋ฐย Grabbit - Editor Physics Transforms | Utilities Tools | Unity Asset Store


์ด๊ฑฐ ์กฐ์‹ฌํ•ด์„œ ์จ๋ผ ์ธ๊ฒœ ๋ฌผ๋ฆฌ์ž‘์šฉ ๋ณ‘์‹ ๋Œ.

๋‹ค๋ฅธ ์–‘ํ‚ค๋“ค๋„ ์ด๊ฑฐ ๋””์ฝ”์— ์งˆ๋ฌธํ–ˆ๋Š”๋ฐ ๋‹ด์—…๋Žƒ์— ๊ณ ์นœ๋‹ค๋Š”๋ฐ ์ง€๊ธˆ์€ ์กฐ์‹ฌํ•ด์„œ ์จ.


Hello. Im having a rather interesting problem. Whenever I use the tool, it disables auto simulation of physics and sets gravity to zero. I have to reset it from the project settings every time to fix it. Is this a common thing?
Bill Sansky โ€” 2021.05.28.
@dogukanoozkan while Grabbit is active this is normal, but do you have those parameters this way when you set Grabbit inactive? What's your workflow
dogukanoozkan โ€” 2021.05.28.
If you mean clicking Exit Grabbit button by setting it inactive, yes i inactivate it but physics parameters stays as if grabbit is still working.