RelicRoom = FindObjectOfType<RelicRoom>();

ย  ย  ย  ย  ย  ย  UserRelicRoom = RelicRoom.UserRelicRoom;

ย  ย  ย  ย  ย  ย  Debug.Log(RelicRoom == null);

ย  ย  ย  ย  ย  ย  print ("for์ „"+UserRelicRoom.Count);

ย  ย  ย  ย  ย  ย  for (int i = 0; i < UserRelicRoom.Count; i++)


๋‘์„ธ๋ฒˆ์ค‘ ํ•œ๋‘๋ฒˆ์€ ์œ„์— ํŒŒ์ธ๋“œ์˜ค๋ธŒ์ ํŠธํƒ€์ž…์œผ๋กœ ์ฐพ์•„์„œ UserRelicRoom ์— ํ• ๋‹น๋˜๊ธฐ์ „์—

๋งจ๋ฐ‘์— for๋ฌธ์ด ๋„๋Š”๋ฐ ์ด๋Ÿฐ ๋ฉ”์†Œ๋“œ ์‹คํ–‰์ˆœ์„œ๋Š” ์–ด์ฐŒ๊ด€๋ฆฌํ•ด์•ผํ•ด?

๋‹ค๋ฅธ์˜ˆ๋กœ ํ”Œ๋ ˆ์ดํŒน ๋กœ๊ทธ์ธ์„ awake์—ํ•˜๊ณ  DB์—์„œ ๋ฐ›์•„์˜ค๋Š”๊ฑธ Start์—์„œ ํ•˜๋Š”๋ฐ ์ด๊ฒƒ๋„ ๋ฐœ๋™ํ•˜๊ณ  ๋กœ๊ทธ์ธ๋˜๊ธฐ์ „์— Start๊ฐ€ ๋Œ๋ฉด์„œ ์•ˆ๋ ๋•Œ๊ฐ€ ์žˆ๋”๋ผ๊ตฌ..

์‰ฝ๊ฒŒ ๊ด€๋ฆฌํ•˜๋Š”๋ฐฉ๋ฒ•์—†๋‚˜?