๋ ˆ์ด์บ์ŠคํŠธ 2d๋Š” ๋จผ์ € ๋งž์€์ˆœ์œผ๋กœ ์ž๋™์ •๋ ฌ๋œ๋‹ค๋˜๋ฐ 3d๋Š” ์ •๋ ฌ์ด ์•ˆ๋œ๋‹ค๊ณ  ํ•˜๋”๋ผ๊ณ .. ์‹ค์ œ๋กœ ํ•ด๋ด๋„ ๋‹ค๋ฅด๊ฒŒ ๋‹ด๊ธฐ๊ณ 


๊ตฌ๊ธ€ ์ฐพ์•„๋ณด๋‹ˆ๊นย 

RaycastHit[] raycastall = Physics.RaycastAll(cameraray , 10).OrderBy( h=> h.distance ).ToArray();

์ €๋Ÿฐ์‹์œผ๋กœ ๋žŒ๋‹ค์‹ ์‚ฌ์šฉํ•ด์„œ ๋‹ด์•„์•ผ ํ•œ๋‹ค๋Š”๋ฐ ํ˜น์‹œ ํŠน์ • ํƒœ๊ทธ๋ฅผ ๋‹จ ์˜ค๋ธŒ์ ํŠธ๋งŒ ๊ฑฐ๋ฆฌ์ˆœ์œผ๋กœ ์ •๋ ฌํ• ์ˆ˜๋„ ์žˆ๋Š” ๋ฐฉ๋ฒ•๋„ ์žˆ์„๊นŒ?


๋ ˆ์ด์บ์ŠคํŠธ์•ˆ์— ์ „๋ถ€ ๋‹ด๊ฒจ์„œ ์ •๋ ฌ๋˜๋˜๋ฐ ๋‹ด๊ธด์• ๋“ค์ค‘์—์„œ aํƒœ๊ทธ ๋‹ฌ๋ฆฐ์• ๋“ค๋งŒ ์ •๋ ฌํ•˜๊ณ  ์‹ถ์–ด์„œ ใ… ใ