player๋Š” ํƒ€๊ฒŸ์„ ์ง€์ •ํ•ด์•ผ๋งŒย projectile์„ ๋ฐœ์‚ฌํ•  ์ˆ˜ ์žˆ๋‹ค.

๋”ฐ๋ผ์„œ projectile์„ ๋ฐœ์‚ฌํ•˜๋ฉด ํƒ€๊ฒŸ์— 'ํ•ญ์ƒ' ์ ์ค‘ํ•œ๋‹ค.(๋ฏธ์Šค, ํฌ๋ฆฌํ‹ฐ์ปฌ ๋“ฑ ์ด๋Ÿฐ ๊ฒƒ๋“ค์€ ๋‹ค๋ฅธ ๊ณต์‹์— ์˜ํ•ด ํ›„์ฒ˜๋ฆฌํ•  ๊ฒƒ์ž„)ย 

๊ทผ๋ฐ projectile์€ ๋А๋ ค์„œ ๋‚ ์•„๊ฐ€๋Š” ์‹œ๊ฐ„์ด ์žˆ๋‹ค. ์ด๋•Œ ์ƒ๊ฐํ•ด๋ณธ ๊ตฌํ˜„์œผ๋กœ๋Š”,


1. projectile์— box collider์˜ย trigger๋ฅผ ์„ค์ •ํ•œ๋‹ค.

๋ฐœ์‚ฌํ•œ ํ›„ projectile์ด ์  ์˜ค๋ธŒ์ ํŠธ์— ์ถฉ๋Œํ•˜๋ฉด ๊ทธ ๋•Œ ๊ด€๋ จ ์ฒ˜๋ฆฌ๋ฅผ ํ•˜๋Š” ๊ฒƒ.


2. ํƒ€๊ฒŸ๊ณผ์˜ ๊ฑฐ๋ฆฌ๋ฅผ ๊ณ„์‚ฐํ•˜์—ฌ, projectile์˜ ์†๋ ฅ(const)์œผ๋กœ ๋‚˜๋ˆ„์–ด ์‹œ๊ฐ„์„ ๊ณ„์‚ฐํ•œ๋‹ค.

๋ฐœ์‚ฌํ•œ ํ›„ ์ด ์‹œ๊ฐ„์ด ํ๋ฅด๋ฉด ์ด ๋•Œ ๊ด€๋ จ ์ฒ˜๋ฆฌ๋ฅผ ํ•˜๋Š” ๊ฒƒ.


1๋ฒˆ์ด ๊ทธ๋ƒฅย ์ผ๋ฐ˜์ ์ธ ๋ฐฉ๋ฒ•์ธ๋ฐ, ์–ด์ฐจํ”ผ ๋Œ€์ƒ์ด ์žˆ์–ด์•ผ๋งŒ projectile์ด ๋ฐœ์‚ฌ๋˜๊ณ , projectile์€ 'ํ•ญ์ƒ' ํƒ€๊ฒŸ์— ์ ์ค‘ํ•˜๋Š”๋ฐ,

๊ตณ์ด trigger๋ฅผ ์ด์šฉํ•ด์•ผํ•˜๋‚˜ ์‹ถ๋‹ค.

2๋ฒˆ์€ ๋ญ”๊ฐ€ ๋ถˆ์•ˆํ•œ๊ฒƒ ๊ฐ™๊ณ ..


์•„๋‹ˆ๋ฉด ๋˜ ๋‹ค๋ฅธ ๋ฐฉ๋ฒ•์ด ์žˆ์„๊นŒ?