using UnityEngine.EventSystems;

์ด๊ฑฐ ์ ์œผ๋ฉด EventSystems ๋ถ€๋ถ„ ์ž๋™ ์™„์„ฑ๋„ ์•ˆ๋œจ๊ณ  ์˜ค๋ฅ˜๊ฑธ๋ฆฌ๋Š”๋ฐ ์™œ ์‚ฌ์šฉ ๋ชปํ•˜๋Š”์ง€ ๋ชจ๋ฅด๊ฒ ์Œ.