a.transform.DOMoveX(-50f, 3f).SetEase(Ease.Linear).OnComplete(()=>Destroy(a), Player.instance.inBossSpeed *=2f);
ํจ์๋ง๋ค๊ธฐ์ซ์๋ฐ...
a.transform.DOMoveX(-50f, 3f).SetEase(Ease.Linear).OnComplete(()=>Destroy(a), Player.instance.inBossSpeed *=2f);
ํจ์๋ง๋ค๊ธฐ์ซ์๋ฐ...
()=>{}