2Dํ• ๋•Œ๋Š” Camera.main.ScreenToWorldPoint(Input.mousePosition) ์ด๊ฑฐํ•˜๋ฉด


x,y ์ขŒํ‘œ๊ฐ€ ์ œ๋Œ€๋กœ ๋‚˜์™”๋Š”๋ฐ


3d perspective ์„ค์ •ํ•˜๋ฉด ์ œ๋Œ€๋กœ ์•ˆ๋‚˜์™€


๊ธฐ์ค€์ด near plane์ธ๊ฑฐ๊ฐ™์€๋ฐ ๋‚œ ๊ทธ๋ƒฅ 2d๋•Œ์ฒ˜๋Ÿผ x,y๊ฐ€ ํ•„์š”ํ•œ๋ฐ


์ด๋Ÿด๋• ์–ด๋–ป๊ฒŒํ•ด??


์›ํ•˜๋Š” z์ง€์ ์— ํฐ plane ํ•˜๋‚˜ ๋†“๊ณ  ๋ ˆ์ด๋ฅผ ์ด์•ผํ•˜๋‚˜?