using System.Collections;

using System.Collections.Generic;

using UnityEngine;


public class CamFollow : MonoBehaviour

{

ย  ย  public Transform target;

ย  ย  void Update()

ย  ย  {

ย  ย  ย  ย  transform.position = target.position;

ย  ย  }

}


ํŒŒ์ผ์ด๋ฆ„์„ CamFollow ๋˜‘๊ฐ™์ดํ•ด๋„ ๊ณ„์† class cannot be found๋ผ๊ณ  ๋‚˜์˜ค๋Š”๋ฐ;;;