public class CloudScroll : MonoBehaviour
{
// Start is called before the first frame update
private Vector3 pos;
private float delta = 6.0f;
private float speed = 1.1f;

void Start()
{
pos = transform.position;
}

// Update is called once per frame
void Update1()
{
pos.x += delta * Mathf.Sin(Time.time * speed);
transform.position = pos;
}
void Update2()
{
Vector3 v = pos;
v.x += delta * Mathf.Sin(Time.time * speed);
transform.position = v;
}
}

// delta ๋Š” ์ขŒ์šฐ ์ตœ๋Œ€์น˜

// speed ๋Š” ๊ตฌ๋ฆ„ ์ด๋™ ์†๋„ ๊ฐ€์ค‘์น˜


Update1 ์œผ๋กœ ๋Œ๋ ธ์„ ๋•Œ๋Š” ๊ตฌ๋ฆ„์ด ์ขŒ์šฐ๋กœ ๋ฏธ์นœ์†๋„๋กœ ์š”๋™์ณ์„œ ๋ณด์ด์ง€๋„ ์•Š์„ ๋ฟ๋”๋Ÿฌ ์ตœ๋Œ€์น˜๋„ ์ œ๊ฐ€ ํ•ด๋†“์€ 6.0์„ ๋„˜์–ด์„œ ๋ช‡์ฒœ๊นŒ์ง€ ๊ฐ€๋ฒ„๋ฆฌ๊ณ  ๋‹ค์‹œ ๋Œ์•„์˜ค๊ณ 

Update2 ๋กœ ๋Œ๋ ธ์„ ๋•Œ๋Š” ๊ตฌ๋ฆ„์ด ์Šค์œฝ์Šค์œฝ ๋ถ€๋“œ๋Ÿฝ๊ฒŒ ์›€์ง์ด๊ณ  ์ตœ๋Œ€์น˜์—์„œ ๋ฒ—์–ด๋‚˜์ง€๋„ ์•Š์•˜์Šต๋‹ˆ๋‹ค.

๋ฌด์Šจ ์ฐจ์ด๊ฐ€ ์žˆ์–ด์„œ ๊ทธ๋Ÿฌ๋‚˜์š”?