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* κ΅°μ§‘ 이동

1.Β NavMeshAgentΒ NavMeshObstacle 을 μ‚¬μš©

2-1. λͺ©μ μ§€ μ„ νƒμ‹œ NavMeshAgent μ‹€ν–‰, NavMeshObstacle

2-2. λͺ©μ μ§€μ— λ„μ°©μ‹œΒ NavMeshAgentΒ μ’…λ£Œ, NavMeshoOstacle μ‹€ν–‰

μ°Έμ‘° :Β https://www.gamedev.net/resources/_/technical/game-programming/pathfinding-and-local-avoidance-for-rpgrts-games-using-unity-r3703


* 마였슀 μ˜€λ²„μ‹œ ν•˜μ΄λΌμ΄νŒ…

1. λ§ˆμ˜€μŠ€μ˜€λ²„ μ΄λ²€νŠΈμ— 맀쉬 색 λ³€κ²½Β 


κ΅°μ§‘ μ΄λ™μ΄λΌλŠ” ν‘œν˜„μ΄ λ§žλŠμ§€ λͺ¨λ₯΄κ² λ„€μš”

A* μ•Œκ³ λ¦¬μ¦˜ κ΅¬ν˜„ μ•ˆν•΄λ„λœλ‹€ μ”¨λΆˆ..