Mono path[0] = 'D:/bb/dd/Ataraxia_Data/Managed'

Mono config path = 'D:/bb/dd/MonoBleedingEdge/etc'

PlayerConnection initialized from D:/bb/dd/Ataraxia_Data (debug = 0)

PlayerConnection initialized network socket : 0.0.0.0 55477

Multi-casting "[IP] 61.80.24.174 [Port] 55477 [Flags] 2 [Guid] 700640034 [EditorId] 1148707275 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-S13LD9A) [Debug] 1 [PackageName] WindowsPlayer [ProjectName] Ataraxia" to [225.0.0.222:54997]...

Started listening to [0.0.0.0:55477]

Starting managed debugger on port 56034

Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56034

PlayerConnection already initialized - listening to [0.0.0.0:55477]

Initialize engine version: 2020.3.26f1 (7298b473bc1a)

[Subsystems] Discovering subsystems at path D:/bb/dd/Ataraxia_Data/UnitySubsystems

GfxDevice: creating device client; threaded=1

Direct3D:

ย  ย  Version:ย  Direct3D 11.0 [level 11.1]

ย  ย  Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)

ย  ย  Vendor:ย  ย (null)

ย  ย  VRAM:ย  ย  ย 3072 MB

ย  ย  Driver:ย  ย 30.0.14.9729

Begin MonoManager ReloadAssembly

- Completed reload, inย  2.947 seconds

<RI> Initializing input.


<RI> Input initialized.


<RI> Initialized touch support.


UnloadTime: 18.390900 ms

Scene AA_Logo is loaded

0x6b941cb8 (UnityPlayer)ย 

0x6b945e52 (UnityPlayer)ย 

0x6b92d0d7 (UnityPlayer)ย 

0x6c9872e4 (UnityPlayer) UnityMain

0x6c1f9ca4 (UnityPlayer) UnityMain

0x1c6993a8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)

0x1c698fac (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])

0x1c6988bd (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)

0x1c698291 (Mono JIT Code) UnityEngine.Debug:Log (object)

0x1c697dd4 (Mono JIT Code) [Reporter.cs:2032] Reporter:_OnLevelWasLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)ย 

0x1c6979ac (Mono JIT Code) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)

0x1c697aef (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_Scene_int (object,intptr,intptr,intptr)

0x6a01358e (mono-2.0-bdwgc) mono_get_runtime_build_info

0x69fa9527 (mono-2.0-bdwgc) mono_perfcounters_init

0x69fb01b6 (mono-2.0-bdwgc) mono_runtime_invoke

0x6c1291bf (UnityPlayer) UnityMain

0x6c12613a (UnityPlayer) UnityMain

0x6be5a979 (UnityPlayer) UnityMain

0x6be1effd (UnityPlayer) UnityMain

0x6be2145f (UnityPlayer) UnityMain

0x6b968c61 (UnityPlayer)ย 

0x6b9675b5 (UnityPlayer)ย 

0x6b96be36 (UnityPlayer)ย 

0x6b96caa5 (UnityPlayer) UnityMain

0x00be1015 (Ataraxia)ย 

0x00be11d9 (Ataraxia)ย 

0x766ffa29 (KERNEL32) BaseThreadInitThunk

0x777c7a9e (ntdll) RtlGetAppContainerNamedObjectPath

0x777c7a6e (ntdll) RtlGetAppContainerNamedObjectPath


Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 8.257300 ms

Scene AA_Intro is loaded

0x6b941cb8 (UnityPlayer)ย 

0x6b945e52 (UnityPlayer)ย 

0x6b92d0d7 (UnityPlayer)ย 

0x6c9872e4 (UnityPlayer) UnityMain

0x6c1f9ca4 (UnityPlayer) UnityMain

0x1c6993a8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)

0x1c698fac (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])

0x1c6988bd (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)

0x1c698291 (Mono JIT Code) UnityEngine.Debug:Log (object)

0x1c697dd4 (Mono JIT Code) [Reporter.cs:2032] Reporter:_OnLevelWasLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)ย 

0x1c6979ac (Mono JIT Code) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)

0x1c697aef (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_Scene_int (object,intptr,intptr,intptr)

0x6a01358e (mono-2.0-bdwgc) mono_get_runtime_build_info

0x69fa9527 (mono-2.0-bdwgc) mono_perfcounters_init

0x69fb01b6 (mono-2.0-bdwgc) mono_runtime_invoke

0x6c1291bf (UnityPlayer) UnityMain

0x6c12613a (UnityPlayer) UnityMain

0x6be5a979 (UnityPlayer) UnityMain

0x6be1effd (UnityPlayer) UnityMain

0x6be2145f (UnityPlayer) UnityMain

0x6be20ec3 (UnityPlayer) UnityMain

0x6be0d6dc (UnityPlayer) UnityMain

0x6bdfcafc (UnityPlayer) UnityMain

0x6be01dc0 (UnityPlayer) UnityMain

0x6b968eee (UnityPlayer)ย 

0x6b9675b5 (UnityPlayer)ย 

0x6b96be36 (UnityPlayer)ย 

0x6b96caa5 (UnityPlayer) UnityMain

0x00be1015 (Ataraxia)ย 

0x00be11d9 (Ataraxia)ย 

0x766ffa29 (KERNEL32) BaseThreadInitThunk

0x777c7a9e (ntdll) RtlGetAppContainerNamedObjectPath

0x777c7a6e (ntdll) RtlGetAppContainerNamedObjectPath


System memory in use before: 35.8 MB.

System memory in use after: 35.9 MB.


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 755.

Total: 0.654000 ms (FindLiveObjects: 0.056000 ms CreateObjectMapping: 0.012700 ms MarkObjects: 0.542000 msย  DeleteObjects: 0.042700 ms)


Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 1.781600 ms

Scene AA_Main is loaded

0x6b941cb8 (UnityPlayer)ย 

0x6b945e52 (UnityPlayer)ย 

0x6b92d0d7 (UnityPlayer)ย 

0x6c9872e4 (UnityPlayer) UnityMain

0x6c1f9ca4 (UnityPlayer) UnityMain

0x1c6993a8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)

0x1c698fac (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])

0x1c6988bd (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)

0x1c698291 (Mono JIT Code) UnityEngine.Debug:Log (object)

0x1c697dd4 (Mono JIT Code) [Reporter.cs:2032] Reporter:_OnLevelWasLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)ย 

0x1c6979ac (Mono JIT Code) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)

0x1c697aef (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_Scene_int (object,intptr,intptr,intptr)

0x6a01358e (mono-2.0-bdwgc) mono_get_runtime_build_info

0x69fa9527 (mono-2.0-bdwgc) mono_perfcounters_init

0x69fb01b6 (mono-2.0-bdwgc) mono_runtime_invoke

0x6c1291bf (UnityPlayer) UnityMain

0x6c12613a (UnityPlayer) UnityMain

0x6be5a979 (UnityPlayer) UnityMain

0x6be1effd (UnityPlayer) UnityMain

0x6be2145f (UnityPlayer) UnityMain

0x6be20ec3 (UnityPlayer) UnityMain

0x6be0d6dc (UnityPlayer) UnityMain

0x6bdfcafc (UnityPlayer) UnityMain

0x6be01dc0 (UnityPlayer) UnityMain

0x6b968eee (UnityPlayer)ย 

0x6b9675b5 (UnityPlayer)ย 

0x6b96be36 (UnityPlayer)ย 

0x6b96caa5 (UnityPlayer) UnityMain

0x00be1015 (Ataraxia)ย 

0x00be11d9 (Ataraxia)ย 

0x766ffa29 (KERNEL32) BaseThreadInitThunk

0x777c7a9e (ntdll) RtlGetAppContainerNamedObjectPath

0x777c7a6e (ntdll) RtlGetAppContainerNamedObjectPath


System memory in use before: 52.1 MB.

System memory in use after: 52.2 MB.


Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 808.

Total: 0.478500 ms (FindLiveObjects: 0.050100 ms CreateObjectMapping: 0.012200 ms MarkObjects: 0.394000 msย  DeleteObjects: 0.021800 ms)


Setting up 6 worker threads for Enlighten.

ย  Thread -> id: 5aa8 -> priority: 1ย 

ย  Thread -> id: 3c70 -> priority: 1ย 

ย  Thread -> id: 4ba8 -> priority: 1ย 

ย  Thread -> id: 8e7c -> priority: 1ย 

ย  Thread -> id: 80c0 -> priority: 1ย 

ย  Thread -> id: 3d74 -> priority: 1ย 

##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1642425342946,"processId":38016,"allocatedMemory":200834,"memoryLabels":[{"Permanent":24},{"NewDelete":108},{"Thread":128},{"Manager":1608},{"GfxDevice":196720},{"Serialization":316},{"WebCam":12},{"String":154},{"HashMap":768},{"PoolAlloc":32},{"GI":184},{"VR":780}]}

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