์‚ฌ์‹ค ์˜ˆ์ „์— ํ•œ๋ฒˆ ์˜ฌ๋ฆฌ๊ธด ํ–ˆ์—ˆ๋Š”๋ฐ ๋ฒ„๊ทธ๋„ ์žˆ์—ˆ๊ณ  ๊ธฐ๋Šฅ ์—…๊ทธ๋ ˆ์ด๋“œ ํ•ด์„œ ๋‹ค์‹œ ์˜ฌ๋ฆผ. ๊ทธ๋ฆฌ๊ณ  ์‚ฌ์‹ค ์‚ฌ๋žŒ๋“ค์ด ๋ณ„ ๊ด€์‹ฌ ์—†์—ˆ๋˜๊ฑฐ ๊ฐ™์Œ.


์œ ๋‹ˆํ‹ฐ Vector3, Vector2 ํƒ€์ž… ๊ตฌ์กฐ์ฒด๋ฅผ ์ง๋ ฌํ™”๋œ ํ•„๋“œ๋กœ ์—ด์–ด๋†“๊ณ  Scene ๋‚ด์˜ ์ขŒํ‘œ๊ฐ’์„ ์ฐธ์กฐํ•ด์•ผํ•˜๋Š” ๊ฒฝ์šฐ๊ฐ€ ์ข…์ข… ์žˆ์Œ.

๋ชฐ๋ก  GameObject๋ฅผ ์ƒ์„ฑ ํ›„ ์ฐธ์กฐํ•ด์„œ ๊ด€๋ฆฌํ•ด๋„ ๋˜์ง€๋งŒ ์ฐธ์กฐํ•ด์•ผํ•˜๋Š” ์–‘์ด ๋งŽ์•„์ง€๋ฉด ๊ทธ๋งŒํผ ๊ฐ์ฒด๋ฅผ ์ƒ์„ฑํ•ด์•ผํ•˜๋Š” ๋“ฑ ์—ฌ๋Ÿฌ ์„ฑ๋Šฅ์ ์ธ ๋ถˆ์ด์ต์ด ์žˆ์Œ.
๋˜ํ•œ ๋ฆฌ์ŠคํŠธ์— ๋ณด๊ด€ํ•˜๊ณ  ์‹ถ์€ ๊ฒฝ์šฐ๊ฐ€ ์ข…์ข… ์žˆ๋Š”๋ฐ ํ•œ๋ฒˆ์— ๊ด€๋ฆฌ๊ฐ€ ์•ˆ๋˜๊ฑฐ๋‚˜ ๊ฐ’์„ ์ˆ˜์ •ํ•  ๋•Œ๋งˆ๋‹ค ๋งค๋ฒˆ ๊ทธ ๊ฐ์ฒด์— ์ ‘๊ทผํ•ด์•ผํ•œ๋‹ค๋Š” ๋ถˆํŽธํ•จ์ด ์žˆ์Œ.
๊ทธ๋Ÿฐ ์—ฌ๋Ÿฌ ๋ถˆํŽธํ•จ๋•Œ๋ฌธ์— Vector ๊ตฌ์กฐ์ฒด ์ž์ฒด๋ฅผ Transform ๊ฐ์ฒด์ฒ˜๋Ÿผ Scene View์—์„œ ์กฐ์ž‘ํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•˜๊ณ  ์‹ถ์—ˆ๊ณ , ์–ด๋–ค ์ปดํฌ๋„ŒํŠธ์—์„œ๋“  ์‰ฝ๊ฒŒ ์‚ฌ์šฉํ•˜๊ฒŒ ํ•˜๊ธฐ ์œ„ํ•ดย SerializeField๋‚˜ Range ๊ฐ™์ด Attribute๋ฅผ ํ†ตํ•ด ๊ธฐ๋Šฅ์„ ์ ์šฉ์‹œํ‚ฌ ์ˆ˜ ์žˆ๋„๋ก ์„ค๊ณ„ํ•จ.
๊ทธ๋ ‡๊ฒŒ ํ•ด์„œ ๋งŒ๋“ค๊ธฐ ์‹œ์ž‘ํ•œ๊ฒŒ ์ตœ์ข… ์™„์„ฑ๋˜์–ด์„œ ๊ณต์œ ํ•จ.

๋‹จ์ˆœํžˆ ์•„๋ž˜์™€ ๊ฐ™์€ ์ฝ”๋“œ๋กœ ์•„๋ž˜ ๊ธฐ๋Šฅ์„ ์ฆ‰๊ฐ์ ์œผ๋กœ ์ด์šฉํ•  ์ˆ˜ ์žˆ์Œ.

[MoveTool] public Vector3 publicVector;
[MoveTool, SerializeField] private Vector3 privateVector;


20b2c623a8c637a962f2d5a005c52b3087d22f6626fe19433c4824eb423f55b58fa169beb529e681994e516e87d52baa0dc2


์œ„์—์„œ ๋ณด์ด๋Š” ๊ฒƒ์ฒ˜๋Ÿผ Vector ๊ตฌ์กฐ์ฒด์˜ Scene ๋‚ด์—์„œ์˜ Value๋ฅผ ํ•œ๋ฒˆ์— ๊ด€๋ฆฌํ•  ์ˆ˜ ์žˆ๊ณ , ๋ฆฌ์ŠคํŠธ์— ๋‹ด๊ธด Vector ๊ตฌ์กฐ์ฒด๋ฅผ Shift ํ‚ค๋ฅผ ๋ˆ„๋ฅธ์ฑ„ ํ•œ๋ฒˆ์— ์ด๋™์‹œํ‚ฌ ์ˆ˜๋„ ์žˆ์Œ.

๋˜ํ•œ World ์ขŒํ‘œ ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ Local ์ขŒํ‘œ ๋ชจ๋“œ๋„ ์žˆ์Œ.

์ž์„ธํ•œ ์‚ฌ์šฉ๋ฒ•์€ Github README์— ์ ํ˜€์žˆ์œผ๋‹ˆ ์ฐธ์กฐํ•˜์…ˆ.


kgmslem/unity-move-tool: You can use position handles of fields for which you define MoveToolAttribute in the unity editor scene view. (github.com)


๊ธฐ์™•์ด๋ฉด ์“ธ ๋•Œ Github Repo์— Star ๋ผ๋„ ์ฃผ๋ฉด ์ข‹์„๊ฑฐ ๊ฐ™์Œ. ๋‚˜๋ฆ„ ์—ด์‹ฌํžˆ ๋งŒ๋“ค์—ˆ๋Š”๋ฐ ๋งŽ์€ ์‚ฌ๋žŒ๋“ค์ด ์ผ๋‹ค๋Š” ์ฆ๊ฑฐ๊ฐ€ ๋˜๋‹ˆ๊นŒ.