์ ๋ํฐ ๋ด์์๋ ์ ์คํ๋๋ค๊ฐ ๋น๋ํ๋ฉด ์๋ 3๊ฐ์ง ๋จ๋๋ฐ ๋ญํด์ผ ๋ ์ง ๋ชจ๋ฅด๊ฒ ์ด์ใ ใ
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XmlException: 'tools' is an unexpected token. Expecting white space. Line 17, position 111.
System.Xml.XmlTextReaderImpl.Throw (System.Exception e) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlTextReaderImpl.Throw (System.Int32 pos, System.String res, System.String arg) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlTextReaderImpl.ThrowExpectingWhitespace (System.Int32 pos) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlTextReaderImpl.ParseAttributes () (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlTextReaderImpl.ParseElement () (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlTextReaderImpl.ParseElementContent () (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlTextReaderImpl.Read () (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) (at <0f9699188f0c414ea6fb5557f5c16d15>:0)
UnityEditor.AndroidXmlDocument..ctor (System.String path) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.AndroidManifest..ctor (System.String path) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.CopyManifest (UnityEditor.Android.PostProcessor.PostProcessorContext context, System.String target, System.String sourceNameInPlayerPackage, System.String sourceNameInPlugins) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.CopyLauncherManifest (UnityEditor.Android.PostProcessor.PostProcessorContext context, System.String target) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <c8b3b39837d14a59b516963b78bf9032>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <5ad584e208e14caaa9e6b2e6027e9204>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
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Build completed with a result of 'Failed' in 18 seconds (18004 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
ย at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in <5ad584e208e14caaa9e6b2e6027e9204>:0ย
ย at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <5ad584e208e14caaa9e6b2e6027e9204>:0ย
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
๋ผ์ธ 17์ ๋ญ๊ฐ ์ผ์ด ์๊ฒผ๋ค
ํน์ UnityEditor namespace ์ฌ์ฉํ ๋ ์ ์ฒ๋ฆฌ๊ธฐ๋ก ์กฐ๊ฑด๋ถ ์ปดํ์ผ ์ฒ๋ฆฌ ์ํ์?