skinning editor๋ฅผ ์‚ฌ์šฉํ•ด์„œ ๋งŒ๋“  ์บ๋ฆญํ„ฐ์— bone์„ ๋งŒ๋“ค์–ด์„œ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ œ์ž‘ํ•จ


idle, walk ๋‘๊ฐœ์ธ๋ฐ


๋‹น์—ฐํžˆ idle์€ ๊ฐ€๋งŒํžˆ ์žˆ๋Š” ์ƒํƒœ, walk์€ ์›€์ง์ด๋Š” ์ƒํƒœ


input system์จ์„œ ์บ๋ฆญํ„ฐ ์›€์ง์ด๊ฒŒ ํ•˜๋ ค๊ณ  ํ–ˆ๋”๋‹ˆ, idle์ƒํƒœ ์• ๋‹ˆ๋ฉ”์ด์…˜์—์„œ walk์ƒํƒœ ์• ๋‹ˆ๋ฉ”์ด์…˜์œผ๋กœ๋งŒ ์ „ํ™˜๋˜๊ณ 


์บ๋ฆญํ„ฐ๋Š” ์ œ์ž๋ฆฌ์— ๊ณ ์ •๋œ ์ฑ„ ์›€์ง์ด์ง€ ์•Š์Œ


์ฝ”๋“œ ๋œฏ์–ด๋ณด๊ณ  ๋ฌธ์ œ ์—†์Œ ํ™•์ธํ•˜๊ณ , animator ๋น„ํ™œ์„ฑํ™” ์‹œํ‚จ ํ›„ ์ž‘๋™์‹œ์ผœ๋ณด๋‹ˆ๊นŒ


๋‹น์—ฐํžˆ animation์€ ์žฌ์ƒ ์•ˆ๋˜์ง€๋งŒ, ์บ๋ฆญํ„ฐ๋Š” ์•„์ฃผ ์ž˜ ์›€์ง์ž„. ํ•˜์ง€๋งŒ animator ํ™œ์„ฑํ™” ํ•˜๋ฉด ๋˜ ์•ˆ์›€์ง์ž„


๊ตฌ๊ธ€๋ง ํ•ด๋ณด๋‹ˆ๊นŒ animator์—์„œ Apply root motion ํ™œ์„ฑํ™” ์‹œํ‚ค๋ฉด ํ•ด๊ฒฐ๋œ๋‹ค ํ•ด์„œ ํ–ˆ๋Š”๋ฐ๋„ ์•ˆ๋จ..


์ง€๊ธˆ 1์‹œ๊ฐ„์งธ ํ•ด๊ฒฐํ•˜๋ ค๊ณ  ๋จธ๋ฆฌ์žก๊ณ  ๋…ธ๋ ฅ์ค‘.. ์ œ๋ฐœ ๋„์™€์ฃผ์„ธ์š”