public SpriteRenderer[] renderer

start(){

renderer = gameObject.GetComponentsInChildren<SpriteRenderer>();
renderer[3].enabled = false;
}


indexOutOfRangeExcption๋ผ๊ณ  ์˜ค๋ฅ˜๋œฌ๋‹ค..
ํ˜น์‹œ๋ชฐ๋ผ์„œย 

public SpriteRenderer[] renderer = newย ย SpriteRenderer+

์ด๋ ‡๊ฒŒ ๋ฐฐ์—ด ๋„‰๋„‰ํ•˜๊ฒŒ ํ•ด๋„ ์˜ค๋ฅ˜๋œฌ๋‹ค...