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using UnityEngine;
using System.Collections;
 
 
/// <summary> 
/// Generic을 활용한 SingleTon, 참조 사이트 : https://mrhook.co.kr/266
/// </summary>
namespace MH_Engine
{
    public class Generic_SingleTon<T> : MonoBehaviour where T : MonoBehaviour
    {
        protected static T instance = null;
 
        public static T Instance
        {
            get
            {
                instance = FindObjectOfType(typeof(T)) as T;
 
                if (instance == null)
                {
                    instance = new GameObject(typeof(T).ToString(), typeof(T)).AddComponent<T>();
                }
                return instance;
            }
        }
 
        protected void Set_SingleTon(GameObject _object)
        {
            if (null == instance)
            {
                DontDestroyOnLoad(_object);
            }
            else
            {
                Destroy(_object);
            }
        }
    }
}
 
 
 
cs


유니티 1년만에 키니까 하나도 기억안나네;