์–ด๊ทธ๋กœ ๋Œ์–ด์„œ ๋ฏธ์•ˆํ•˜๋‹ค ์กฐํšŒ์ˆ˜๊ฐ€ ์ข†๋„ ์—†๋”๋ผ


var Object = PhotonNetwork.Instantiate("Prefab", new Vector3(0,0,0), Quaternion.identity,0)


Order = Object.GetComponent<Order>();


Orders.Add(Order);


์ด๋Ÿฐ์‹์œผ๋กœ Order๋ฐฐ์—ด์— ์ €์žฅํ•˜๊ณ  ์žˆ๋Š”๋ฐ ์ด๊ฑธ ๋งˆ์Šคํ„ฐ ํด๋ผ์ด์–ธํŠธ์—์„œ๋งŒ ์ง„ํ–‰ํ•˜๊ณ  ๊ทธ์™ธ์˜ ๋‹ค๋ฅธ ํ”Œ๋ ˆ์ด์–ด๋“ค์€ Orders ๋ฐฐ์—ด์„ ๋™๊ธฐํ™” ํ• ๋ ค๋Š”๋ฐ ์–ด๋–ป๊ฒŒ ํ•ด์•ผํ• ๊นŒ