๋™์ผํ•œ material ๊ณต์œ ํ•˜๋Š” ์˜ค๋ธŒ์ ํŠธ๋“ค์ด ์„œ๋กœ ๋‹ค๋ฅธ shader property๋ฅผ ๊ฐ€์ง€๋ ค ํ• ๋•Œ batching์ด ๊นจ์ง€์ง€ ์•Š๋„๋ก ํ•ด์ฃผ๋Š”๊ฒŒย Material Property Block ์•„๋‹˜?

ํฌ๋Ÿผ ๋ณด๊ณ ์žˆ๋Š”๋ฐ ์™œ ์ด๊ฑฐ์— ๋Œ€ํ•œ ๋ง๋“ค์ด ์„œ๋กœ ๋‹ค๋ฅด๋ƒ

์œ„์— ๋งํ•œ๋Œ€๋กœ ์˜ค๋ธŒ์ ํŠธ๋งˆ๋‹ค property ๊ฐ’ ๋‹ฌ๋ผ๋„ batching ์•ˆ๊นจ์ง„๋‹ค๊ณ  ํ•˜๋Š” ์‚ฌ๋žŒ๋„ ์žˆ๊ณ 

Material Property Block์จ๋„ ์˜ค๋ธŒ์ ํŠธ๋งˆ๋‹ค ๊ฐ’ ๋‹ค๋ฅด๋ฉด batching ๋ฌด์กฐ๊ฑด ๊นจ์ง„๋‹ค๊ณ  ํ•˜๋Š” ์‚ฌ๋žŒ๋„ ์žˆ๊ณ 

๋ญ๊ฐ€ ๋งž๋Š”์ง€ ๋ชจ๋ฅด๊ฒ ์Œ