Raycast๋กœ ๊ฐ์ง€ํ•ด์„œ GameObject๋ฅผ ๋ฐ›์•„์˜จ๋‹ค์Œ์—
ํ•ด๋‹น ์˜ค๋ธŒ์ ํŠธ๋‚ด ์Šคํฌ๋ฆฝํŠธ๋ฅผ on, off ํ•˜๋Š”๊ฑฐ ํ˜น์‹œ ๊ฐ€๋Šฅ, ๋ถˆ๊ฐ€๋Šฅ?



GameObject TakeWallTile(Vector3 dir)

{

...

}


TakeWallTile(dir).GetComponent<TileScript>().enabled = false;


๋Œ€์ถฉ ์ด๋Ÿฐ์‹์œผ๋กœ ๋ฐ›์•„์™”๋Š”๋ฐ null๊ฐ’์œผ๋กœ ๋‚˜์˜จ๋‹ค๊ณ  ์˜ค๋ฅ˜๋œจ๋„ค์šฉ