ย  ย  public GameObject[] Button= new GameObject[18];

ย  ย  public SpriteRenderer[] ButtonRender = new SpriteRenderer[18];


start(){

ย  for(int i = 0; i < 18; i++)

ย  ย  ย  ย  {

ย  ย  ย  ย  ย  ย  ButtonRender[i] = Button[i].GetComponent<SpriteRenderer>();

ย  ย  ย  ย  }

}


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์‹คํ–‰ํ•ด๋„ ์Šคํ”„๋ผ์ดํŠธ ๋žœ๋” ์ ์šฉ ์•ˆ๋จ... ์™œ ๊ทธ๋Ÿฐ๊ฑฐ์ง€