public float moveSpeed = 5f;


void Move()

ย  ย  {

ย  ย  ย  ย  float horizontal = Input.GetAxisRaw("Horizontal");

ย  ย  ย  ย  theRB.velocity = new Vector2(horizontal * moveSpeed * Time.deltaTime, theRB.velocity.y);

ย  ย  }

์ด๊ฒŒ ์ฝ”๋“ ๋ฐ ์ „์—๋Š” ์ž˜ ์ž‘๋™ํ–ˆ๋Š”๋ฐย ย * Time.deltaTime ํ•˜๋‹ˆ๊นŒย moveSpeedย ํ•œ 300์€ ์ค˜์•ผ ์›๋ž˜ ์†๋„ ๋‚˜์˜ค๋˜๋ฐ ์ด๊ฑฐ ์›๋ž˜ ์ด๋Ÿฐ๊ฑฐ์ž„?