{a64924ab0b2eb44caaed98b21fd704034e40803e66c9270ceb



ํƒ€์›Œ ๊ณต๊ฒฉ ๋”œ๋ ˆ์ด๋ฅผ


ํผ๋ธ”๋ฆญ ์Šคํ…Œํ‹ฑ timer = tirme + Time.deltatime;ย ํ•œ๋’ค



if(๊ณต๊ฒฉ์‹œ๊ฐ„<ํƒ€์ด๋จธ){


๊ณต๊ฒฉ์‹œ๊ฐ„ = ํƒ€์ด๋จธ+๋”œ๋ ˆ์ด


}ย ๋กœ ํ• ๊ฑฐ์ž„



๊ทธ๋ฆฌ๊ณ 



ย void OnTriggerStay2D(Collider2D other){

ย  ย if (other.gameObject.tag == "Enemy" && isAttack==false) {

isAttack=true;

๊ณต๊ฒฉ๋”œ๋ ˆ์ด ์ง€๋‚˜๋ฉด isAttack=false;

EnemyManager.EnemyHp=ย EnemyManager.EnemyHp-๋ฐ๋ฏธ์ง€

}


}


๋Œ€์ถฉ ์š”๋Ÿฐ๋А๋‚Œ์œผ๋กœ ํ•˜๊ณ  ์‹ถ์€๋ฐ


EnemyManager๋ฅผ ํ”„๋ฆฌํŒนํ™”ํ•œ ์—๋„ˆ๋ฏธ ์˜ค๋ธŒ์ ํŠธ์—์„œ ๊ฐ–๊ณ ์˜ค๋ฉด

์™ ์ง€ ๋ชจ๋“  ์—๋„ˆ๋ฏธ ์˜ค๋ธŒ์ ํŠธ์˜ ์ฒด๋ ฅ์ด ๊ฐ์†Œํ• ๊ฑฐ ๊ฐ™์€ ๋А๋‚Œ...


ํ•œ๋ฒˆ ํ•ด๋ด์•ผ์ง€..