c/c++๋ฐฐ์› ๋Š”๋ฐ์šค


์œ ๋‹ˆํ‹ฐ ์ฒ˜์Œ ๊ณต๋ถ€ํ•˜๋Š”๋ฐ


์Šคํฌ๋ฆฝํŠธ๋กœ c#์„ ์ฒ˜์Œ ์ ‘ํ–ˆ๋Š”๋ฐ


์–ธ์–ด์ ์œผ๋กœ ๊ถ๊ตผํ•œ๊ฒŒ ์žˆ์›€...




transform.position = new Vector3(0.0f,ย 0.0f, 0.0f);


์ด๋Ÿฐ์‹์œผ๋กœ ๋„ฃ๋˜๋ฐ....



c/c++ ๋กœ ์ƒ๊ฐํ•ด๋ณด๋ฉดย new๋กœ ๋„ฃ์–ด์ฃผ๋Š”๊ฑด ํฌ์ธํ„ฐ ๋ณ€์ˆ˜์— ๋ฉ”๋ชจ๋ฆฌ ์ฃผ์†Œ๋ฅผย ๋„ฃ๋Š”๊ฑด๋ฐ


๊ทธ๋Ÿผ ๊ธฐ์กด์—ย transform.position๋Š” ๋นˆ ํฌ์ธํ„ฐ ๋ณ€์ˆ˜๋ผ๋Š”๊ฑด๊ฐ€์—ฌ? ์ž‰?ย 


Vector3 vPos = transform.position; ์ด๋ ‡๊ฒŒ ๋ฐ›์œผ๋ฉด ๊ฐ’์ด ๋ฐ›์•„์ง€๋˜๋ฐ? ๋น„์–ด์žˆ๋Š” ํฌ์ธํ„ฐ๊ฐ€ ์•„๋‹ˆ๋ž€ ์•ผ๊ธฐ์ธ๋ฐ...์—ฌ๊ธฐ์— new๋กœ ๋„ฃ์–ด๋ฒ„๋ฆฌ๋ฉด ๊ธฐ์กด ๋ฉ”๋ชจ๋ฆฌ๋Š” ใ…‡ใ„ท?ย 


์ž๋™์œผ๋กœ ๊ด€๋ฆฌํ•˜๋‹ˆ๊นŒ ๊ทธ๋ƒฅ new๋กœ ๋„ฃ์–ด๋ฒ„๋ฆฌ๋Š” ๊ฑฐ์˜ˆ์š”?



์‹œ์ƒต ์ฑ…์„ ๋ณด๋ฉด ์•Œ๊ฒŒ ๋˜์—ฌ? ๋ญ์ง€ย transform.position์˜ ์ž๋ฃŒํ˜•์€ ํด๋ž˜์Šค ํฌ์ธํ„ฐ ๋ณ€์ˆ˜๊ฐ€ ๋งž๋Š”๊ฑฐ์ ธ?