C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:14.488 and deleted 0 file(s) with total size 0 MiB.

Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exeย  -projectfiles -project="C:/Test/Name5.0 - 2/Name.uproject" -game -rocket -progress

Log file: C:\Users\user\AppData\Local\UnrealBuildTool\Log_GPF.txt


Some Platforms were skipped due to invalid SDK setup: IOS, Linux, LinuxArm64.

See the log file for detailed information


Discovering modules, targets and source code for project...

C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform Win32 while parsing allow list for module descriptor AsyncLoadingScreen

C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform LinuxAArch64 while parsing allow list for module descriptor AsyncLoadingScreen

C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform XboxOne while parsing allow list for module descriptor AsyncLoadingScreen

C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform Switch while parsing allow list for module descriptor AsyncLoadingScreen

C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform PS4 while parsing allow list for module descriptor AsyncLoadingScreen

C:\Test\Name5.0 - 2\Plugins\SimpleController\SimpleController.uplugin: warning: Unknown platform Win32 while parsing allow list for module descriptor SimpleController

C:\Test\Name5.0 - 2\Plugins\SimpleController\Source\SimpleController\SimpleController.Build.cs(97,53): error CS0117: 'UnrealTargetPlatform' does not contain a definition for 'Win32'

ERROR: Expecting to find a type to be declared in a target rules named 'NameTarget'.ย  This type must derive from the 'TargetRules' type defined by Unreal Build Tool.