C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:14.488 and deleted 0 file(s) with total size 0 MiB.
Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exeย -projectfiles -project="C:/Test/Name5.0 - 2/Name.uproject" -game -rocket -progress
Log file: C:\Users\user\AppData\Local\UnrealBuildTool\Log_GPF.txt
Some Platforms were skipped due to invalid SDK setup: IOS, Linux, LinuxArm64.
See the log file for detailed information
Discovering modules, targets and source code for project...
C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform Win32 while parsing allow list for module descriptor AsyncLoadingScreen
C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform LinuxAArch64 while parsing allow list for module descriptor AsyncLoadingScreen
C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform XboxOne while parsing allow list for module descriptor AsyncLoadingScreen
C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform Switch while parsing allow list for module descriptor AsyncLoadingScreen
C:\Test\Name5.0 - 2\Plugins\AsyncLoadingScreen\AsyncLoadingScreen.uplugin: warning: Unknown platform PS4 while parsing allow list for module descriptor AsyncLoadingScreen
C:\Test\Name5.0 - 2\Plugins\SimpleController\SimpleController.uplugin: warning: Unknown platform Win32 while parsing allow list for module descriptor SimpleController
C:\Test\Name5.0 - 2\Plugins\SimpleController\Source\SimpleController\SimpleController.Build.cs(97,53): error CS0117: 'UnrealTargetPlatform' does not contain a definition for 'Win32'
ERROR: Expecting to find a type to be declared in a target rules named 'NameTarget'.ย This type must derive from the 'TargetRules' type defined by Unreal Build Tool.
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