OnTriggerEnter ์—์„œ ์žฆ์€ ํ˜ธ์ถœ๋˜๋Š” ๊ฒฝ์šฐ

์˜ˆ๋ฅผ๋“ค์–ด ์ƒํ˜ธ์ž‘์šฉ ๊ฐ€๋Šฅํ•œ ๊ฐ์ฒด์˜ ํƒœ๊ทธ๋ฅผ

"Interactable" ์ด๋ผ๊ณ  ๋ช…๋ช…ํ•˜๊ณ 

if( other.CompareTag("Interactable") )ย ํ•˜๋Š”๊ฒƒ๊ณผ

if(ย other.TryGetComponent<IInteractable>(out var interactable));

๋ญ๊ฐ€ ๋” ์ข‹์„๊นŒ? ์œ ์˜๋ฏธํ•œ ์ฐจ์ด์žˆ์Œ?


TryGetComponet๋„ ๊ฐ€๋น„์ง€์—†์ด ์พŒ์ ํ•˜๋‹ค๋Š” ์–˜๊ธฐ๊ฐ€์žˆ๊ณ ,

๊ฒ€์ƒ‰ํ•ด์„œ ๋‚˜์˜ค๋Š”๊ธ€๋งˆ๋‹ค ๋ญ”๊ฐ€ ์กฐ๊ธˆ์”ฉ ๋ง์ด๋‹ค๋ฅธ๊ฒƒ๋“ค๋„์žˆ์–ด์„œ

๊น”๋”ํ•˜๊ฒŒ ์•Œ๊ณ ์žˆ๋Š”์‚ฌ๋žŒ์žˆ์Œ?