Jump๊ฐ™์€๊ฑฐ๋Š” ๊ทธ๋ƒฅ Update์•ˆ์— rigidbody.velocity = Vector2.up * power; ์ด๋Ÿฐ์‹์œผ๋กœ ์ ํ”„๋Š” ์ž˜ ๋˜๋ฉด์„œ


์™œย ํ”ผ๊ฒฉ์‹œ ๋ฐ€๋ฆผ ๊ตฌํ˜„ํ•˜๋ ค๊ณ  Vector2.right * power ์•„๋ฌด๋ฆฌ ํ•ด๋„ ์•ˆ๋ฐ€๋ฆฌ๋Š”๊ฑฐ์ž„???


๋ฌด์Šจ ๋กœ์ง์œผ๋กœ ๋Œ์•„๊ฐ€๋Š”๊ฑฐ๊ธธ๋ž˜ ์•ˆ๋ฐ€๋ ค??ย